What's interesting is the poll that CNet put in the article. The results did surprise me.
I was able to gather two things from the poll. First let me say this that isn't a scientific poll as those conducted by professional consultants and even those are wrong half the time. But CNet did provide an opportunity to say where the state of mobile devices and smartphones are and what it means to its users.
- Apple fans are nuts. And we're proud of it. However, this would not be the case if Apple did not come out with innovative products with the ease of use, app support, and design, I'm pretty sure this won't be the case. From Macbooks to the iPhone platform to the changing iPod lines, as long as Apple continue to push the envelope, Apple fans will flock to and relish in the reality distortion field and will shell out top dollars for it. For that matter, this is the situation for any company.
- I thought perhaps if the option for "Apple iPhone/iPod Touch" was replaced with say "Android/G1" or "Blackberry Storm", what the numbers might be. Given all the gaming attention the iPhone platform has been given, numbers for Android and Blackberry won't nearly as high. However, I would not be surprised if they are chosen in large percentage. I think that is because of the evolution in how mobile gamers and users view their devices. More and more, folks are interested in devices that can multitask - e-mails, surfing the web, playing music, games, and videos, and other forms of mobile computing. Increasingly, Sony and Nintendo needs to look beyond gaming. Nintendo has done this with the DSi but they risk losing ground to smartphones and mobile platforms.
Simply, focusing on one function, gaming as in this poll, is not how owners of the iPhone and iPod Touch look at their devices. I think that in itself is more interesting and says a lot about how Apple has really changed the mobile market and behavior of users.
At the end of the day, Nintendo and Sony might still dominate gaming but it will be devices like the iPhone that dominate and dictate how mobile users use their devices.
Coming away from the article which I didn't find a lot of information useful, I think CNet's suggestion that Apple allow larger app sizes for downloads. Gaming apps is going to require that as Apple move the iPhone 3G S and the forth coming iPod Touch in the fall to next generation graphics, Open GL 2.0.