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Showing posts with the label sony

Sony Playstation Suite for Android Serves Only As A Reminder to Apple It Can't Stand Still, Not A Threat

In one of my tweets from the live Sony Play Event just now, and yes, the main focus was the Play and not the other Xperia devices, I mentioned that Verizon will be adding the Play to its arsenal this Spring. And with the iPhone and Droid, Verizon will have quite an all-star lineup. And dispite this addition, I only mentioned Droid as being screwed in all of this. Why? First, Droid is Droid. Hefty device and specs-wise, it's at the top. However, it is not a particularly well built device. I know some folks will disagree. I think its appeal has been somewhat limiting because of its image. It's why Verizon desperately needed the iPhone. With Playstation Suite coming to Android and now Sony's dedicated gaming mobile phone, Play, it will appeal to the same crowd that were attracted to Droid to begin with. It's unlike to have any impact on iPhone adoption on the Verizon network and certainly it is no threat to the iPhone 5 (or iPhone 4G if Apple releases an LTE vers...

What Does Disney, Netflix, Dell, and Sony All Have In Common?

What does Disney, Dell, Netflix, and Sony all have in common? Well, one way or another, Apple has dealt with them directly as competitors or in cooperation to gain access to media for the iTunes ecosystem. However, there's one more that these four companies have in common as it relates to Apple. And what would that be?

How Microsoft, Nintendo, And Sony Will Bring Portable Gaming to Mobile Computing Market

Some quick thoughts about mobile gaming in the age of app stores, casual gaming, and diminished support for portable gaming consoles, is it time to give thought to how Sony, Microsoft, and Nintendo will go on. I see a merger of platforms, birth of new ones, and a salad of old tech mixed with the new. Which is better? More at Onxo .

iPhone - Great For Gaming? Nah...But Sega Thinks So

Is the iPhone and sibling, iPod Touch, for gaming as well as a countless of other multi-purpose functions? You know, a mobile computer? Sega thinks so. In fact, according to IGN, they're more than just excited. They've got stuff cooking that they can talk to anyone about. The first game in a long time from Sega is Super Monkey Ball 2. It's not out yet but it certainly looks pretty good. So, what are these developments that Sega cannot talk about? I guess we'll know shortly. No matter what they are, it's important to understand what's being said. Sega, creator of Genesis, Dreamcast, Game Gear, and tons of gaming properties, believes the iPhone is for real. Hey, if it's good enough for Sega, it's good enough for me. At the moment, you'd think Gameloft and EA were the only two big development houses making games for the iPhone but you should take a look at the app stores and you'll realize Sega has 5 games already in the store.  But ...

It's Official: iPhone And iPod Touch Gamers' Preferred Choice

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CNet provided Apple the opportunity to overtake other gaming platforms in five easy steps.  Since I'm a mobile fan and am an iPhone devotee, I already consider the iPhone platform to be my choice for gaming, at least for the next couple of years. What's interesting is the poll that CNet put in the article.  The results did surprise me. I was able to gather two things from the poll.  First let me say this that isn't a scientific poll as those conducted by professional consultants and even those are wrong half the time.  But CNet did provide an opportunity to say where the state of mobile devices and smartphones are and what it means to its users. Apple fans are nuts.  And we're proud of it.  However, this would not be the case if Apple did not come out with innovative products with the ease of use, app support, and design, I'm pretty sure this won't be the case.  From Macbooks to the iPhone platform to the changing iPod lines, as long as Apple c...

Tracking Apple's Gaming Progress

There has been a plethora of articles and blogging posts (line continues to be blurred between the two) about Apple's iPhone platform and the inways its made in the mobile gaming market. Personally, I think the final ruling is a bit further out.  Two or three years.  Still, there has been quite a bit of attention, including our own blogs ( Onxo and here) about mobile gaming in general and how iPhones and iPod Touches can benefit as more mobile warriors use it beyond playing music, making calls, and surfing the Web. I have to say that 90% of all my apps, both paid and free, are games.  They range from $1 and up.  And you know what?  During that time, I've not touched my other gaming gears.  And this isn't just coming from me.  Others have also noted this change.  Perhaps it's time for me to make a declaration about Apple's gaming but honestly it really is too early to say.  Nintendo and Sony have yet to respond to the app store in any m...

Onxo: DS and PSP Didn't Worry About iPhone Then. How About Now?

That's the question Onxo examined today.  Inspired by a post I read over Gizmodo today (must read for all gaming fans), I started wondering about Apple's prospects of supplementing Nintendo and Sony as the mobile gaming leader. While that issue may be up for debate for years to come, what isn't is the facts that surfaced in recent days about Apple's moves on the mobile front and data that point to Cupertino gearing up for a mobile gaming war. 35K apps in the App Store.  Of those, more than 9,000 are games.   37 million iPhones and iPod Touches.  We might see 70-80 million by the end of 2009.   1 Billion downloads in about 9.5 months.  The next billion will not take that long. New iPhones coming in June along with iPhone 3.0.   Back-to-school iPod Touch giveaways with Mac purchases.   Apple commercials with iPod Touch and gaming. App Store seeing more games from tier one developers like EA and Sega.   Apple's recent hiring of forme...

Apple Should Buy Game Studies

With almost $30 billion in the back, this is what I would recommend ot Apple:  buy Sega.  What do you think? Yesterday, Cook was quoted as saying Apple has $16 billion more than they really need to run Apple effectively.  So, why not get into the gaming business with $3 billion cash?  It's about a quarter of work given the cash flow that Apple was able to put in the bank last quarter.  With exclusives from Sega for Apple TV, the iPhone platforms, and Macs, it stands to reason that Apple has a much better chance to really rock with gamers.  Outside of Nintendo, Sega, a former gaming hardware powerhouse, has been know to a great innovator in games and hardware.  Before Nintendo came out with the Wii, a lot of folks thought Apple should go in take Nintendo off the market.  I think the same can be said of Sega. Plus, Sega has a brand that is known throughout the world.  Sure, Sega can still develop for other platforms but with Sega games in...

Mac-iPhone Update for October 9, 2008

With the Mac back in the news today.  Oh, sorry.  You heard right.  The Macbook is back to headline once again after ceding media and blog attention to its smaller mobile cousins, the iPod Onxo Updates: Pole Position for iPhone   Can Apple make America read again? Need a  better way to blog  on the iPhone. Mac Hybrid Onxo  on the best non-Apple Macbooks. Hand crank  to charge the iPhone or iPod Podcaster  via Jailbreak Onxo  feels iPhone games should contain more depth. iPhone-iPod Update: iSmashphone  on iNotes for the iPhone. TUAW  on Street View and special features for Japanese iphone users.  Emoji should have been on the iPhone to start with.  Next step, make it easier for people to read enovels and comics, Jobs. Touch Arcade  on $10K prize for best iPhone/iPod game. Small Wave  talks about App Store. iLounge  on contract free iPhones in Mexico. Macworld    reports owner...

Mac-iPhone Update For October 6, 2008

We did not post a lot of Mac updates last week because there really was not a lot to write about and I don't want to waste your time for the sake of clicks. Just to recap a bit from last week, Apple finally lifted their nondisclosure agreement for iPhone developers. I can't call it the right move.  It was just "a move" that really should have been done.  Apple really screwed up by not communicating with the iPhone community on this issues. Also today, NDP stated the iPhone took command of the smartphone market with 17% of total units moved.  It's possible Apple has already broken through the 10 million mark it set for itself for total 2008 sales. Onxo Updates: Pole Position for iPhone   Can Apple make America read again? Need a better way to blog on the iPhone. Mac Hybrid Onxo  on the best non-Apple Macbooks. Hand crank  to charge the iPhone or iPod Podcaster via Jailbreak Onxo  feels iPhone games should contain more depth. iPho...

Macbook Versus Viao SR Versus HP DV3500t

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I'm in the market for a new Macbook.  Possibly a Macbook Pro.  I make it a point to check out the competition to see how the specs fair and like most mobile warriors, I check out the prices as well. I've been taking a hard look at  the newly introduced HP DV3500t 13" LED with a dedicated GPU for $1100 (I added $100 because I would want the LED option) and Sony's Vaio SR series ($1200).  But are competing with the Macbooks and whatever upgrades Apple will be offering. But these three looks to offer serious competition going forward.  All things being equal, it's a no brainer for me to pick the machine that runs OS X and, if needed, Windows. However, HP has upped the game with a GPU that allows serious gaming.  Hope we'll see the Macbook follow up or come up with a major price drop. Look-wise, the dv2500t, well, it's a standard PC laptop.  The Macbook we're familiar with.  Sleek.  Well designed.  Looks great to work on.  Th...

Mac-iPhone Update for October 1, 2008

You probably already know unless On Apple is your sole Mac and iPhone information but Apple withdrew their NDA. And just as we wonder why they continued to implement the NDA, we now switch to why withdraw it now?  Their claim:  competition.   But it does make sense since all their main competitors, including Android, is out on the market or soon will be.  There won't be any need for Apple to hold developers hush-hush.  Although, I just have to wonder though.   Since anyone can download the iPhone SDK and have a peek around, what why would the NDA be an issue?   We had speculated on why the NDA was so important to Apple but we were right when we said it wouldn't go on forever. iPhone-iPod Update: Yesterday, the biggest news was Adobe making a boneheaded announcement about Flash for the iPhone pending Apple's approval.  With the NDA lifted, Adobe should be able to say more about it.  No word.  Wouldn't bet in it happen unles...

Mac-iPhone Update For September 30, 2008

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The biggest news, although it's really a non-news, is an Adobe director announcing that a Flash player would be available pending Apple approval. Just to chime in, I doubt it is the case and if we do see Flash on the iPhone, it will not be in the form that we are used to seeing on the Internet. As with all things Apple, time will tell.  But don't hold your breath. The other big news today is the availability of IBM's Lotus Notes available on the iPhone as a web app.  I'm glad for three reasons.  One is that now iPhone users have another enterprise mail option and the iPhone also becomes an option for 140 million Notes users. Secondly, this reinforces the iPhone's place in the enterprise.  And lastly, I'm glad develop on the Web front continues. TUAW InfoWorld  - IBM had two customers participate in testing iNote Ultralight and they love the implementation.  However, they do wish that eventually, iNotes would become a standalone app. Speculation be...

iPhone Gaming Request: More Depth and Parity with Other Platforms

I've got over 25 games on my iPhone.  Some are free.  Some are $0.99.  Others like EA's Spore and Super Monkey Ball tops out at $9.99 a piece.  But I find myself spending a little more time with the free or $0.99 games and I'm perplexed by it. I love Spores.  And find Monkey Ball addicting.  And I paid more for them so why am I not playing them more often?  I don't know.  I chalk it up to personal preference.  In fact, I've rediscovered web apps lately as well.  Specifically, I've been trying to find games and apps that I can use with Safari that work just as well as apps that sit on my iPhone.  But that's chat for another time. But as I got to thinking, I also looking at some of the recent games produced by big named developers.  Star Wars The Force Unleashed looks fun but at $9.99, I don't know if I would like it that much.  I might pick it up when it goes on sale.  I'm more of a Star Trek fan.  Then there'...

Mac-iPhone Update for September 29, 2008

Once again, the dominant story in Cupertinoland continues to be the iPhone related issues. First, Apple, who has opted to remain quiet through this developer revolt (I rather think that Apple is up to something brilliant during this period of silence) about app rejections and outcries about NDA. Nevertheless, work continues to be made on the app store. Now, if you don't buy an app, you can't provide reviews.  Finally! A minor step back.  You can't simply find free apps with a click.  Someone will have to provide that link in a blog or something.  Why do that, Apple?  My guess:  trouble with revs from developers as everyone downloads mostly free apps.   Apps are now ranked by release dates, not app updates. TUAW  thinks there are specific reasons for this, depending on how you feel about Apple and the iPhone. Posts on changes to app store: iPodnn   World of Apple   Appleinsider   Touch Podium Silicon Alley Insider   ...

iPhone Not Game Machine Yet

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As many games as there are on the iPhone and the iPod Touch, Apple's newest mobile sensation is no closer to being a contender to even be consider a threat to DS or PSP.  In fact, we posed the question whether iPhone gaming may ruin mobile games because of the low prices and dropping prices that developers may not think it worthwhile to develop for any system if iPhone's pricing precedent takes hold. Now, I love my iPhone and I'll be getting the new iPod Touch in days.  However, as much games I've got on for my iPlatform devices, most are by small parties, and they're excellent games.  Still, we are still being pitted as casual mobile gamers, not hard core portable gamers as DS and PSP gamers may be called. Where are the Final Fantasies, Sonic Chronicles, and sports games like Madden and NHL.  Where is Capcom and Konami? I'm expecting a Harry Potter game from WB but I won't hold my breath on that. $10 cap.  That's why.  And the games that TUA...

Pokemon-Like Game For iPod Touch?

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I was wondering about what Japanese themed RPG are out on the app store for the iPhone and if not, when will they be out. Well, then I saw Vay (head over to Macworld ).  But we're not here to talk about that.  I'l have a review this weekend or next week. But Vay is it!  No more.  Now, I know Pokemon is Nintendo property but Sega, Konami, or anyone do not have anything to compete with Pikachu? Heck, I'll settle for Cardcaptors or Digimons.  In a year, there will be 40 million iPhones worldwide.  In addition, there could be anywhere from twenty to thirty-five million iPod Touches.  For a combo of sixty to seventy-five million potential consumers, it looks right for these Japanese video game studios to jump into the pond. And if these Apple devices are indeed more power than PSP and the DS and as powerful as the PS2, it's time to see Xbox and PS2 type games on the iPod. Judging by the review for Vay, there definitely is a market for Square a...