Tuesday, July 13, 2010

Kids and the iPad

Over the weekend, I spent a lot of time with my nephews. As always, it's a memorable experience and I am reminded that I am not made of parental material. Visiting them I brought my iPad. And to entertain (distact) the babies, I made sure to load up on a wide range of apps for their enjoyment.

A few observations. First, the 3.5 year old is already pretty good at navigation around the iPad. I've heard stories about how even one year olds know how to use the iPad. Well, kids like buttons and the iPad is pretty much devoid of them. But the multi-touch feature is excellent for just this purpose. My nephew loves the app Drawing Pad. There are an assortment of drawing tools and cut-outs that he can pick and display on screen. And to be honestly, it's a lot less messy as well.

Another thing I like about the iPad is that it isn't a television. There are interactive and educational values if parental or an adult supervision is involved. Sure, I could have just put on the Netflix app and let Blues Clue do all the teaching but that isn't any different from just plotting the child in front of a TV. The Toy Story app offers more than just the app reading to the child. There are games and songs that the child can pick from that adds more value than just watching the movie on TV. And yes, if either of you are tired, the iPad does play video as well.

Former First Lady, former Senator from NY, and current Secretary of State Hilliary Clinton said it takes a village to raise a child. She should have also added that it needs to be a very patient village. My nephew wants instant gratification and he can get very impatient. The 9 month old baby as well. With the baby, we go through some animal sounds and he loves playing with the virtual fish in the pond apps. The old one is beginning to appreciate games but I've limited him to what he can or cannot play. The key is to make sure the apps are not too overtly complicated to understand.

But You Want To Protect iPad. Kids are rough. The iPad can take it to a certain extent of abuse. I've got the sleeve that I bought from Apple but boy, there's is something about pounding on things that kids love. Drops haven't been an issue as I make damn sure the iPad is't be tossed around the kids do with their toys. The iPad is my toy. I'm sharing with them. And I take it away when things get too rough. So be ware of handling.

Over all, the iPad with the right apps, adult supervision and the right attitude, and protection can offer a lot of entertainment and educational values for children whether it's watching a video, learning the alphabet, or drawing.

More than that, I also see the value in schools providing iPads or tablets like it that can make learning less of a chore and more part of children's lives. Believe me, kids today are growing up in a mobile age where they will not know a world without wireless Internet, iPhones, and iPads. So might as well make the most of people and make sure these digital tools play a productive part of their lives.

Saturday, July 10, 2010

iPhone 4: Why Glass For the Back? How About Multi-Touch From The Back One Day?

Many bloggers and reviewers are wondering why Apple chose to use glass for the back of the iPhone 4 instead of plastic or metal? After all, the iPhones of previous generations from the 2G to the 3GS were all doing fine with plastic backs.

I think there's more to it than just aesthetic. While hold the iPhone 4 this week during typing and gaming sessions, my fingers were absently gliding over the smooth glass back. My first thought was that the iPhone 4 was sturdy and the industrial look was a good change from the previous physical forms.

Friday, July 9, 2010

No More iPhone 4 Envy, But May Suffer From Withdrawal

I have had a chance to play with the new iPhone 4 for a week now. And while all the thousands of posts and news articles singing its praises and condemning it for the antenna problems were all compressed into a matter of a week or so, it does feel like it’s been out for a long time already.

While I’m ready to move on to other Apple products, I can’t help but feel sad that I’m going to have to give it up today. See, I was testing out the iPhone for a week until I give it to my aunt. It’s actually a gift from my cousin. I suppose in the end, he felt the gift basket of wine and treats from Costco wasn’t enough to compensate his parents for standing in line for 9 hours to get his reserved iPhone for him (my cousin had to go out of the country).

I don’t want to go into a full on review here. I just want to note a couple of things.

Thursday, July 8, 2010

iAds: Big For One Developer And May Get Bigger

One developer of an LED flashlight app has hit it big on day one with almost $1400 in revenue generated from iAds. Suffice to say, he's pretty happy. And though the jury is still out on iAds, well, we're looking at the tip of the iceberg in this mobile ad scheme that Apple has going on here.

Here's a sample iAd that is currently running with Nissan's Leaf, its new awesome 100 miles per charge electric vehicle.



So far, click through is 5 times higher with iAd than with Admob for one developer.  Guess who's app and Web developers are gonna want to go with if this keeps up?

More at 9-to-5 Mac.

Simple Simulation Games For Mobile Isn't Half Bad

I’ve spent a lot of time in the last couple of days play “We Rule” on the iPad and the iPhone. On the G1, I am playing another one of these games where you have to nurture and build your little domain. It’s called Pocket Empires. I am still trying to figure out the right strategy for it.

In my attempts to cheat, I found out that you need a live 3G or Wi-Fi connection to the game servers to fully load. Heck, I even thought I could just tweak the time on my iPhone and it’ll speed up the growth and gathering of my farms. No go.

Still, there are two elements these these games. One, you need to stay connected and two, the games almost require constant supervision depending on what’s going on in the game.

But the fun thing about these games is that it doesn’t require so much thinking that it consumes your time while at the same time, it offers a bit of depth in that you can choose what to do with your credits and what to grow or buy. And unlike some of the more brain-dead games like Mob War on Facebook, well-designed games like We Rule, Farmville, or Pocket Empires doesn’t get too old.

These games basically reminds me of the first Sim City on the Mac.

Missing Element. There is a third element that I find generally lacking in these games, including Farmville and that is the social element that is all the rage at the moment. Right now, We Rule has virtually no social features beyond buddying up with your friends. You can’t leave them messages or anything like that.

Farmville is worse because it relies on Facebook.

I play Chess With Friends and Words with Friends on the iOS platform and you can be in constant contact with the people you play games with.

So, for mobile warriors looking to expand beyond traditional gaming or puzzle games, I encourage giving one of these “build your own empire/farm” (simulation) games a try. I wasn’t for these types of games in the beginning and I might tire of them eventually. Nevertheless, they offer a window into the mobile life that many kids play when they should be doing homework or office drones who want something more than pushing papers or answering e-mails.

I think it’s better than those fish tank games.

I’m going to provide updates on my blogs regarding my builds as well as provide a more story telling element. I think that’s what these games are capable of providing us. Now, I’ve been informed I need to harvest my strawberries so I can build my villagers a new bench.

Wednesday, July 7, 2010

A Generation Will Grow Up Without the iPod But It's Not A Bad Thing

Yesterday, I was reading about the declining revenue source the iPod line would be for Apple. And it's likely going to be the case with each passing year. And with each passing year, uni-purpose devices like the iPod and GPS will cease to exist, giving way to more useful and powerful devices like the iPhone.

At the same time, game consoles like the DS will also be discontinued or it will evolve into something more like the iPod Touch. This isn't a pro-Apple post but rather what I see as a reflection of how consumer electronic devices are changing to adapt to the mobile needs of the users.

When I go out, I still see kids holding tightly in their hands their DS or iPod but I also see a lot more now with an iPod Touch. I also see older kids with mobile devices than just a MP3 player that they are constantly texting with.

In a case, I envy this generation and the next ones going forward given the amount of mobile technologies that is available to them, provided these devices are used constructively.

Growing up, I was greatly influenced by anime. And not just anime. Remember Inspector Gadget's niece, Penny, with her "Computer Book" and her high-tech watch. And any sci-fi books and shows also featured devices that I could only dream up growing up.

Now, today's kids have it all. Not quite the level of Penny's Computer Book but still very impressive. With my G1, iPhone, and iPad, I've been able to accomplish tasks that I ordinarily need to be tethered to a laptop but no more.

And these kids are likely to be able to do more in the coming years with their mobile devices other than to play games, listen to music, or play games.

Monday, July 5, 2010

Meet "WhiteD00r": iOS 3 With iOS 4 Features For 2G (Original) iPhone

Got an original iPhone that you're not willing to give up yet or got it as a hand-me-down but you still want the multitasking and folders features of the iOS 4? Yesterday, I would have said "too bad" but today, if you're like me with an original 2G iPhone, we might be in luck.

Meet Whited00r. The creators of Whited00r are trying to use the previous iOS 3.13 to create a modify iOS with many of the features iPhone users hsve only received from Apple with this year's iOS. However, if you try to upgrade your original iPhone or the first generation iPod Touch, you were met with a message telling you that your hardware is past its prime.

Personally, I think the 2G iPhone is a fantastic piece of engineering and I can get another year out of it or at least until Apple spreads the iPhone love to another wireless network other than AT&T.

What I haven't been able to find out is if these iOS 4 features are taken from the latest iOS and added to the iOS 3 or whether they are built natively.

Right now, Whited00r has three versions: iPod Touch G1, iPhone 2G Lite, and iPhone 2G. The Lite version is missing character count and multitasking. The Folders feature is still missing and will be worked on for a future update. Interestingly, video recording will also be a part of a future update.

Personally, I really can go for Folders over anything else from iOS 4. And perhaps, once this has been sorted out for iPhone 2G, maybe the Whited00r creators can bring multiple-tasking to 3G users.

There are stable versions now if you want to try it out. My iPhone 2G is out on loan to a friend so I won't know yet if Whited00r delivers as promised. Love to know your opinions if you decide to have a go at this.

More info at Emoiz and, of course, Whited00r.

-- Post From My iPad

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