Thursday, March 8, 2012
The Battery That Is The New iPad - Retina Display Reason For Bigger Power Draw
Apple's Own Apps Drive Competition and Raises Experience Bar
Wednesday, March 7, 2012
Apple's New Catalog Section, Catalogs, IS Really An E-Commerce Push?
In a while, we’ll know what Apple will unveil. Okay, we kinda already know. The iPad 3. Or the iPad HD. Or judging by this morning’s rumors, maybe Apple might be unveiling the iPad touch. What I want to speculate about now is the changes Apple made to the App Store before today’s unveiling. There is a whole new catalog section called “catalogs”. Why? Is Apple about to get into more e-commerce?
The most logical reason is that Apple want to separate them from the other apps. So be it. But with Apple, it might not be so simple. Think about it. By offering a catalog section, it makes very sense in and of itself just to separate apps that showcase goods. It isn’t as if they were getting in the way of app discovery so much.
Apple has often bragged about just how many credit cards it has access to via its iTunes and iOS customers. Apple could be unleashing its marketing prowess and offering its customers easy access to millions of products with a simple click or two.
More than iOS devices or Macs sales and if I’m right, this is what will make Apple’s capitalization head towards $1 trillion.
And again, if I'm right, Amazon's screwed.
Tuesday, March 6, 2012
3DS Sales Show Still A Market For Dedicated Mobile Gaming Machine - But Pie Shrinking For Nintendo And Sony
News come that Nintendo managed to sell 4.5 million 3DS in the US alone. While the global 3DS sales figure is more elusive, let’s say closer to 20 million units (I made this up – 10 million or so for Asia and another 5 million for EU and the rest of the world), it’s a viable platform. Perhaps, we might even seen the platform go across and move closer to 75 to 100 million in five years or so. And given the still vast size of dedicated mobile gaming from the likes of Nintendo and Sony, the question for gaming developers is where to invest your limited resources.
Obviously, the iPhone, iPad, and Android devices have wrecked havoc on the dedicated mobile gaming market and mobile gaming in general will shift towards smartphones and tablets. In just three years, the collective gaming prowess of iOS and Android have taken over the gaming revenue and it’ll only get worse over time. Mobile gaming is estimated to take 58% of all revenue while incumbent players like Nintendo and Sony will collectively take 42%. It was only in 2009, the dual powerhouses had 70% of the market. 2012 Will like yield a similar trend (Phandroid).
It’s obvious that if you’re a small developer, you go which ever way the wind blows. What if you’re a developing and publishing powerhouse? You might want to still support the dedicated Nintendo and/or Sony mobile machines but at what point do you make Apple and Google devices a priority – giving smartphone gamers the same level of game play and depth that DS, PSP, and 3DS players are used to?
So far, Vita sales are par at best and it took a big price cut from Nintendo to get the 3DS to where it is today. It begs the question at what point does Nintendo and Sony begin to think if their development dollars should really be spent on hardware or, perhaps, take things into a whole new direction.
For instance, Sony layered on top of Android - the result, the Xperia Play. Sony has found some success and is likely to move forward with future plans. Nintendo may need to consider similar moves if it wishes to remain a dominant hardware player. Or perhaps, Nintendo may consider a move along the line of former foe, Sega, and focus exclusively on gaming development only.
Monday, March 5, 2012
Future Mobile Development Likely To Have Chinese Influence
Concidence: The Winner of the Apple's 25 Billionth Download Is...
The winner of the 25 billionth app downloader from the App Store is Chunli Fu of China. Rumor is that he downloaded Where's My Water?, which he didn't pay for since it was the free version. Nevertheless, I want to congratulate the dude for it. He deserves it. Fu won $10,000 as well as a lot of recognition.
Sunday, March 4, 2012
Total Users Versus Active Users - Social Networks Could Be Losing Steam
We know that social networks like Facebook to Google+ to Foursquare love to boast their number of citizens (users). It sounds great and in Facebook's case, it helps to let the financial community know that they've got about 700 million users as they go IPO. There are also reports that Google+ is like a ghost town and only Googlers are the ones still using it after the initial interests from the media and the curious. Then there is location-based social networks like Foursquare. Personally, I can say that the number active users among my friends list has dropped by 2/3. So, what exactly is going on here?
And while Facebook claims to have hundreds of millions of daily users, not quite near the 700 million users that they have, many of them are what I called "lurkers". They're people who sign up for social networks or other services but rarely participate in general or as the network as it is mean to be.
After all, according to Wikipedia on lurkers, lurkers account for 90% of online groups. This data was collected in 2000. With some benefit of the doubt, maybe today's social networks have the ability to encourage more participation but it is doubtful there is more than a marginal improvement from 2000.
Now, it would appear that my numbers, say from Foursquare, is much better than the average Joe social network users. I have to come clean and note that I have an advantage over most other users. Looking through my list of friends, more than 50% of my friends on Foursquare work in the tech field - many for companies with social components like entertainment, gaming, and music or video.
For Facebook, one third of my friends on Facebook work in the tech or cloud industry and they account for a vast majority of status updates. And on Google+, I don't have an estimate but Google+ seems to be turning into Twitter without the 140 character limits. Going through the circles, the cirle with just my personal friends last updated on January 31. As for my other circles, those with reasons to share links, pics like art, or writings, they are constantly being updated. For about three weeks, I did not log into my Google+ account due to information overload. Hundreds of links streaming by, there is only so much I can absorb.
It's likely most users have similar experiences online. I do my share of updates, a lot through Twitter, but here isn't a whole lot for me to share either. I have vowed to take more pics and share them but that is as far as I am willing to go.
I am afraid that even as the momentum of social networks allow for them to increase the number of users, participation among users is likely to drop or 9 out of 10 new users will turn out to be lurkers. Maybe that might be fine for selling ads, it is doubtful that lurkers are clicking through the ads.
There is time for social networks to find a way to retain eyeballs. We are still the infancy state of social network growth but time is running out. Violating privacy is not going to help. Is through new innovative designs, features, and incentives that will keep us coming back.
I continue to use Foursquare to keep track of cool places I go and only regularly check in at Souplantations of the discounts. But as soon as I find another way to track myself without having to share it with Foursquare, I doubt I'll use it much. Personally, I am not much of a lurker.
I have talked about Facebook, Google+, and Foursquare. Where does Apple fit into all this?
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