Tuesday, September 30, 2008

Mac-iPhone Update For September 30, 2008

The biggest news, although it's really a non-news, is an Adobe director announcing that a Flash player would be available pending Apple approval.

Just to chime in, I doubt it is the case and if we do see Flash on the iPhone, it will not be in the form that we are used to seeing on the Internet.

As with all things Apple, time will tell.  But don't hold your breath.

The other big news today is the availability of IBM's Lotus Notes available on the iPhone as a web app.  I'm glad for three reasons.  One is that now iPhone users have another enterprise mail option and the iPhone also becomes an option for 140 million Notes users. Secondly, this reinforces the iPhone's place in the enterprise.  And lastly, I'm glad develop on the Web front continues.

  • TUAW
  • InfoWorld - IBM had two customers participate in testing iNote Ultralight and they love the implementation.  However, they do wish that eventually, iNotes would become a standalone app.
Speculation before the release of iPhone 3G was that Lotus Notes would be incorporated into the iPhone instead of Exchange.  Either way, it's a welcoming news that IBM's subscribers now have a choice of using the iPhone.  Welcome, new iPhone mobile warriors.
iPhone-iPod Update:
  • Onxo wonders if Flash would really come to the iPhone.
  • CNet News on Apple shutting down iTunes.  Game of chicken with the copyrights board.  Macsimum News reports Apple may have to increase prices.
  • Macworld reports owners very satisfied with their iPhone despite problems.
  • Onxo feels iPhone games should contain more depth.
  • The iPhone needs a better way for blogging.
  • Taking your iPhone overseas ?
Mac Update:
  • For the last couple of days, analysts tussle over whether Apple is doomed in light of the economic woes hitting Main Street mobile warriors.  
  • Onxo on the best non-Apple Macbooks.
  • Onxo on our "Mac Hybrid".
  • eWeek reports Macbooks account for $1 of every $3 spent on laptops.  But feels Apple needs to reduce prices to capture more marketshare.  (Via Cnet )

Would Apple Really Allow Flash?

It's hard not to given the difficulties Apple has had with certain developers feeling rejected and others fearful to express how they feel (in fact, they're not allow to talk about their feelings).

So, when it was confirmed that Adobe is close to finish a Flash player for the iPhone and by one of it's senior director, Paul Betlem, it seems like something he really ought not to say in public unless he was trying to push pressure on Apple to approve the Adobe app for wide release on the app store.

Regardless, it's out and the Mac blogs got wind of it.  So, now what?  Well, we wait and see.  Previously, Jobs had complained Flash would run a resource hog and will effectively ruin the battery life on the iPhone.

However, I'm guess Adobe has been lobbying and making concessions to Apple in order to get Flash onto the iPhone and iPod Touch platform.  It remains to be seen if Apple will grant them this one wish.  Webware indicates Flash does not run well on mobile devices, including the iPhone.  If that is the case, Apple would not want any kind of user experience isn't ready for prime time.

But I for one am looking forward to see what all the big deal is.  In fact, I'm looking forward to some Hulu action.  But I am guess that if Apple does grant Flash to work on its mobile devices, there would be limitations to what it can do.

It'll be interesting to watch if the App Store welcomes Adobe.  After all, it just feels like having flash on the iPhone is like Apple allow an app to run Palm or letting someone create a browser.  It can do a lot of things that would conflict with Apple's walled garden.

Venture Beat has an update from Adobe.  It seems like they're trying to put the genie back into the bottle on this one.  It has struck a nerve at Apple.

Via Flash Magazine

Related links:

  • Daring Fireball asks very good questions about Flash on the iPhone.  They are also skeptical.
  • Venture Beat makes it sound like it'll happen.  Read the update.
  • Wired
  • Webware adds Flash doesn't work on mobile devices well, not just the iPhone.  Flash Lite isn't any better.


Note:  Dude, Jobs don't go for that, Paul.  He does what he wants and unless he already will approve of it, it wont' happen just because you mount a public campaign for Flash to be accepted into the app store.

iPhone Gaming Request: More Depth and Parity with Other Platforms

I've got over 25 games on my iPhone.  Some are free.  Some are $0.99.  Others like EA's Spore and Super Monkey Ball tops out at $9.99 a piece.  But I find myself spending a little more time with the free or $0.99 games and I'm perplexed by it.

I love Spores.  And find Monkey Ball addicting.  And I paid more for them so why am I not playing them more often?  I don't know.  I chalk it up to personal preference.  In fact, I've rediscovered web apps lately as well.  Specifically, I've been trying to find games and apps that I can use with Safari that work just as well as apps that sit on my iPhone.  But that's chat for another time.

But as I got to thinking, I also looking at some of the recent games produced by big named developers.  Star Wars The Force Unleashed looks fun but at $9.99, I don't know if I would like it that much.  I might pick it up when it goes on sale.  I'm more of a Star Trek fan.  Then there's also Kroll blogged about by Touch Arcade .  From the forums, it's got only 9 stages.  Some of the commenters stated they when through a third of the game in 20 minutes.  It's the same complaint some folks about Force Unleashed.

Even as I play Spore, I realized too that the iPhone's version of the game is a shadow of the DS version.  I really shouldn't be surprised given that the iPhone version is $20 cheaper than the Nintendo handheld's version.
And that's the problem.  We are getting games with lower price points but they are less than their counterparts on other platforms.  And to me, that affects the game play in its entirety.

I don't mind play more to get the same entertainment value as one might enjoy on the DS or PSP.  After all, the iPhone has superior hardware on paper than Nintendo and Sony's offerings.

So, I wonder, even as I tell myself that the SDK is merely less than a year old, if we'll ever truly see parity with other gaming systems.  Only when that happen will we know if iPhone can compete as a gaming platform.
Only time will tell.  Most studios have a lot of time to familiarize themselves with development and the SDK and the iPhone SDK here likely less than a year old so perhaps with more time, we'll see the games that can really take advantage of the iPhone and iPod Touch's hardware.

And to developers, give us more game depth and value to the games and I am sure iPhone and iPod Touch users will not mind paying for it.

I'm interested to find out if the iPhone version of Puzzle Quest:  Challenge of the Warlords, which will also be released on the DS, PSP, Xbox, OS X, Wii, PS2, and other mobile platforms will have similar game play as the other mobile versions.

Note:  A reader on Touch Arcade mentioned the replay value of Gameloft's Real Soccer 2009.  Specifically, he mentioned the replay value.  What I want is a great hockey game.  The accelerometer would be a great fit.

Another Note:  We have the following sports game on the iPhone:  air hockey (yeah, it's a sport!), tennis, golf, racing, soccer, volleyball.  Where are baseball, football, basketball, hockey, and synchronized swimming?!

Monday, September 29, 2008

Need Better Way To Blog On The iPhone

I totally get what a post on Pocketables was talking about when he complained about blogging in the iPhone.

Some of my issues are not dificult to solve and I am sure will be resolved eventually.

- Cut and paste. Specifically, I want to be able to great links I find on Safari. This was mentioned in the post as well.
- Ability to add images. I recently posted about LifeCast which I love because I can now post to Blogger. But now, I am not able to send text and images in the same post.
- Limitation on Safari. A lot of blog sites offer iPhone versions (except Blogger...). Still, it is a tripped down version due to mobile Safari.
- Adding tags.

I am posting this from LifeCast now but since I am limited by what I can do on the iPhone, I am going to have to reference Pocketables as the app let me.

Maybe we will get what I want soon. Maybe not, but we will have to see where we stand once developers have more time to get to know the SDK and Apple offers more features such as cut-and-paste.

Via Compromised Mobile Blogging With iPhone 3G

Note: I typed in the html code and honestly at the time of this post, I don't know if we'll a link or just the html code.

Another note: one of the reason I got the G1 is because of how closely it is tied to Google. So I am expectly Blogger to be better implemented on the Android phone.

Posted with LifeCast

Mac-iPhone Update for September 29, 2008

Once again, the dominant story in Cupertinoland continues to be the iPhone related issues. First, Apple, who has opted to remain quiet through this developer revolt (I rather think that Apple is up to something brilliant during this period of silence) about app rejections and outcries about NDA. Nevertheless, work continues to be made on the app store.
  • Now, if you don't buy an app, you can't provide reviews.  Finally!
  • A minor step back.  You can't simply find free apps with a click.  Someone will have to provide that link in a blog or something.  Why do that, Apple?  My guess:  trouble with revs from developers as everyone downloads mostly free apps.  
  • Apps are now ranked by release dates, not app updates.
TUAW thinks there are specific reasons for this, depending on how you feel about Apple and the iPhone.

Posts on changes to app store:
The other major news is the 17% drop in Apple stock today.  Heck, if hedge funds can no longer short bank stocks, let's short tech stocks!  Morgan Stanley and RBC Capital both provided short-sellers with a gift in a double downgrade today.  However, Piper Jaffray thinks there is nothing to prove that Apple will suffer from a slowdown...yet. 

Here's the thing, Apple keeps opening up new stores.  If things are bad, then what the heck are they doing?!  Well, check out where they are opening these stores.  

iPhone-Ipod Update:

For those looking hard at the iPhone or iPod Touch but have hear a bit here and there about T-Mobile's G1, Macworld (via PC World) has some facts related to these two devices.  It sounded pretty fair to me.  (For the record, I am an iPhone user and has pre-ordered a brown G1.  Yeah, brown.  What the heck, right?)
  • Apple Matters explains App Store as a prison.
  • Macworld reports Norway demands Apple drop DRM.
  • Touch Arcade on a new Kroll game.  I suppose I'll get nothing done tonight.
  • Macnn on Spreadsheet, the app, for the iPhone.
  • iPhone Atlas on take your iPhone overseas.
  • Onxo thinks the iPhone is not a gaming machine yet.  We're at least a year or so away if the iPhone/iPod Touch ever comes to term as a serious portable gaming machine.
  • Macworld feels Apple should reset App Store review.  I disagree with a do-over but I think those "one-star I'm not paying for this" review should be taken out at the very least.  In fact, do a simple database check and take out reviewers who did not buy the app they supposedly "reviewed".
Mac Update:
  • Esquire on Jobs and his legacy
  • Onxo on the best non-Apple Macbooks.
  • Onxo on our "Mac Hybrid".

Sunday, September 28, 2008

Best Non-Mac Macbooks

Will Apple eventually license OS X?

I don't know but I'm beginning to come around to the idea that maybe Apple may offer OS X to 3rd parties.  Why is that?  Intel.  Since the early days of the Apple-Intel partnership, folks started trying how to efficient get OS X installed on non-Mac hardwares.

So, in a word or two, what is the state of this form of Mac jailbreak?

Not too difficult.  That three words, ain't it?

Some of the EEE PC owners have been able to install OS X without much difficulties (Wi-Fi did not work out of the box - there is a Dell Wi-Fi card that be found on eBay).  Even before this, we have the Hackintosh where people installed OS X on desktops.  The boast is that no hacking is required.  However, it does require twicking the BIOS and having to go on the Internet and download a special version of Leopard.

Wired has now gone a step further and literally promote install OS X in the MSI Wind by associating openly with hackers (for journalstic purposes I'm sure).

I'm okay with that.  Really.  I've unlocked and jail-broken iPhones And this is why I think Apple may allow a small number of sanctioned manufacturers to make OS available in market segments currently addressed by Apple.

If it does happen, it will not be an situation like we had in the 90s.  I think it would look a bitter more like the app approval process.  Nothing will go on sale without Apple's approval and Apple will receive payment from from licensing OS X and the "verification process".

So, we've got MSI Wind and EEE PC.  Now, I'm currently looking at the Asus N10 .  It's retailed for $800 but at that price, I going to recommend getting the Macbook instead of Asus N10 to run OS X. No hacking required there.

It has 2GB, 160GB or 250GB, Vista/XP, and a hybrid graphic system, Intel's IGP and Nvidia's GeForce 9300M.  It's the GPU system that got my attention.  And this is what it's capable of doing:



So, there you have it.  I think the N10 is the best candidate for OS X given it's GPU capability.  OS X runs well on Intel's IGP but having a dedicated GPU makes things easier.

The only thing is I'm looking for a price drop.  At this price, it's no longer a netbook.  Even if it is only about 3 lbs.

Note:  There have been speculation that there maybe an Apple project or device called the "brick".  Some think perhaps this is a wider strategy to throw a "brick" though Microsoft's Windows (be it Vista or XP).  It may be a series of assaults on the Redmond's OS market dominance.

Another Note:

Saturday, September 27, 2008

Mac Hybrid - Speculative Fun on Secret Product from Apple

People are all over the place when it comes to what sercet product, if any, will Apple be introducing that require them to warn investors of lower margins in future quarter?

Some Apple fans think Apple will merely be lowering prices but others think Apple will actually introduce a brand new product that will cause panic and pandemonium among its competitors.  TUAW reportedly received information that points to changes among Apple TV marketing material and a September 30th webcast.

Pure speculation.  Simply rumors.  It'll be a couple of slow weeks between now and mid-October, when Apple is most likely to offer new Macbooks.  But for speculative purposes, it would make sense for Apple to merge it's "hobby", the Apple TV, which has been met with limited success to be it kindly and the Mac in creating a consumer-class Mac that let folks use it as a computer, gaming machine, and as an Apple TV.

What would be the sole purpose of the "Mac Hybrid". (Apple, please feel free to use this.  I mean it.  Go ahead.)
  • Do what Apple TV cannot do alone.  In corporate Apple TV into Hybrid will allow more "Apple TV" to be sold.  In stead of thousands, millions of Hybrids will allow Apple to truly move into homes, if not living rooms.  That is right, there is that much pinned up demand for a midrange Mac.  Mac Mini has not been upgraded for almost 1.5 years now.
  • A stealthy way to build a console without actually entering the console war.  It'll be more expensive than Xbox 360 and PS3 but those two cannot claim to be a real computer now, can they?
  • More integration with iPod Touch and iPhone.  Provide app developers with a larger market.  Give the Mac Hybrid to use apps will Apple's walled garden App Store to expand "its perimeters".  In fact, this feature should be extended to all Macs.  It's my belief that Google will eventually develop an Android virtual environment to do just that.
  • Limited upgrade options.  Apple will offer limited upgrade option here but it could really get a lot of hobbyists interested in using a Mac that runs both OS X and Windows.  Gamers are just as fanatical as hardrest core of Mac users.  Win their loyalty and you've got another regiment of army that will do anything for you.  
My core demand for such a machine is added integration with iTunes material and Apple's mobile platform.  The seemless ability to use apps on these Macs on TV will go a long way in allow developers and consumers more flexibility, not to mention it'll help take away some heat Apple is taking from developers regarding their NDA impementation.

Source:  TUAW 

Signing Into iCloud On iPhone Helps Get Around One iCloud Account Per Device Limitation

I have more than one iCloud accounts where I keep personal data separate from other more public facing data (blogs and other writings, codin...